Monday 17 August 2015

DIY Your NAS (Network-attached storage)

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Updated: 15/08/2015 rev. 2.2

SUMMARY

  • Introduction to NAS
  • This article is about Do-It-Yourself dedicated centralised fileserver.
  • This article discuss about the Operating System and hardware related to this built in general.
  • The NAS storage capacity demonstrated in this article is limited to 15 Terra Bytes expandable (by stages) with 5 Hard Drives 3TB each limited to the selected hardware and budget. A reasonable scale for SOHO and small studio environment.
  • This article is for non technical people.
  • Limitation of this article: Does not discussed in details of the selected OS features and configurations of the selected platform.
  • The arrangement of this article is as follows: Introduction to NAS and NAS OS, brief discussion about the network (part 2), the setup and systems, stages of storage expansion, cost breakdown (part 2), photos, some advise and opinions.

Wednesday 15 October 2014

Introducing KeyShot

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Rendered in KeyShot 4. 3D model obtained from GrabCAD

SUMMARY


This article discuss about KeyShot which is a standalone 3D rendering and animation application developed for instructional designers and engineers. Using existing CAD models you can create photo-realistic 3D scene in minutes. The wonderful part about this application is, you don’t have to be a rendering expert to create awesome images of your 3D models. Just click and drag the ready-made materials to the model and the environment settings is equally awesome too. The price is reasonable for the standalone application and capable of network rendering with different license add-on. For more about network rendering you can refer to my previous articles here. In this article we will discuss:
  • Rendering speed in KeyShot
  • Network rendering and price
  • Sketchup and KeyShot
  • Areas of application
  • Conclusion

Tuesday 30 September 2014

Introduction to Distributed Network Rendering - student's note: Part 2

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rev: 1.5 updated: 10/09/2014
 

SUMMARY

  • This article is the continuation of Introduction to Distributed Network Rendering part 1 (DNR).
  • This article discuss about the software and hardware related to DNR or VrayDR in general.
  • The DNR scope demonstrated in this article is limited to 2 to 3 units but able to expand to maximum of 10 units of computer based on the network license policy implemented by the software creator. A reasonable scale for SOHO and small studio environment.
  • This article specifically refers to Vray for Sketchup application rendering scheme under Windows environment.
  • The arrangement of this article is as follows: Introduction to the application and rendering engines, discuss about the network policy, the setup and systems, functions of each system, cost breakdown, photos, some advise and opinions.

Sunday 7 September 2014

Introduction to Distributed Network Rendering - student's note: Part 1

 
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rev: 1.0 updated: 08/09/2014

SUMMARY


This note explains what is "Distributed Network Rendering" in general, and how it works in Vray for Sketchup. Other 3D applications may not have the same methodology and approach but i believe they would be able to achieve the same result and speed maybe varies. It took me 2 years to planned, research and deploy this not just on Vray, but on various 3D applications and their implementation as well. However, for best result and easy to execute is Vray for sketchup. This plugin is very polished and considerably cheap compared to other rendering engines. The meaning of cheap here covers the time to learn the application and to deploy the DNR functionality features as we all know that time is money.

DIY Your NAS (Network-attached storage)

    Updated: 15/08/2015 rev. 2.2 SUMMARY Introduction to NAS This article is about Do-It-Yourself dedicated centralised fileserver. ...